Mission 1- After the cool opening cinema, you'll be able to take control
of Dante for the first time. The goal here is to get to the northern
end of the city. Just follow the stairs down, gathering red orbs as
you go. A little ways down, the path turns left. Check the corner
here and you should find a small hole in the ground containing a red
orb. When you get to the bottom, turn around behind you and you'll
find another red orb on top of a wrecked bus. Turn around and follow
the path until you are stopped by a cinema. Now you'll be able to
fight your first Agnofinises. These guys shouldn't give you any trouble,
they are mainly just there so that you can get accustomed to the fighting
style of DMC2. If you have trouble with any of the enemies, then you
can check the enemies section of this guide. Continue to follow the
path until you reach another left turn. Before you turn, there should
be a large door in front of you. Enter this door to find your first
secret mission. After you collect your loot, follow the path until
you reach a dead end.
Jump over the wall here, and you should find yourself on some rooftops.
Follow these rooftops until you reach another wall with a doorway
set into it high off the ground. Before you go through, turn a round
and jump into the pit to gain a blue orb fragment. Now, jump through
the doorway, and prepare for combat. You must defeat all of the enemies
in order for the door to open. go through the door on the other side
of the gate, and you should find yourself inside a small village.
Collect all of the orbs before you head into the northern corner to
end the mission.
Mission 2- You start this mission in a cave. Run forward and smash
the doorway in front of you to enter the next room. In here, follow
the path until you see another doorway to smash through, and collect
the red orbs inside. There should be two more doorways inside here,
smash the last one to cause the wall beside you to shift. Pull out
Ebony & Ivory, and begin shooting the Flambats that come out.
There's a door where the bats came out, but before you go through
it, smash another door on the far side to make the wall move again.
Run over here, and you should fall through the floor onto a hefty
amount of red orbs. Now go through the door, and you'll be in a square
room with square tiles on the floor. Go up to the door in front of
you to activate the puzzle. The middle square will light up, and when
you step on it, four white orbs will pop out of the ground for a limited
amount of time. You have to try to smash them, it takes about 4-5
slashes with the Rebellion to do the trick. If you can destroy all
4 in one turn, or 3 in a row three times, the door will open. In this
new area, follow the path, and smash any doorways that you come up
to. one of them should make the wall move, and you need to follow
the new path. smash another statue to make the wall move again. Flambats
will come out, so start shooting, or just avoid them and look for
the next doorway. The wall behind you should move, so turn around
and smash the doorway in this new room. Go down the path behind the
doorway, and slash the blue statue until it is completely lit up.
This will cause the door at the very end of the path to open up. Before
you leave the passage way with the blue sphere, examine the coffin
leaning against the wall to find another secret room. Go through the
door at the end of the hall, and you'll find yourself in a new room,
surrounded by enemies. After you kill all the enemies, 2 Goatlings
will attack you. One will fight you from the ground, and one will
fight you from the air. Kill the one in the air first to make things
easier. After they are dead, you will be able to gain the Aerial Heart.
Recharge at the DT charger in the corner if you need to, and use the
new heart to fly out of the room and end the mission.
Mission 3- Follow the path until it splits into 2 directions. Keep
going in the direction that you were going in until you can turn
to your right. At this turn, you should find a blue orb fragment
in the far left corner. Turn around and head back down the path.
A Goatling will start attacking you by making energy shoot up from
the ground. Just keep dodging until you get right up under him,
then jump up and bring him down with a downward swipe. After you
kill him and the rest of the enemies, turn around and go into one
of the red doors on the right wall. This will start another secret
mission. After you finish with it, go through the big door on the
left side of the screen. It's time for your first boss fight against
Orangguerra. Refer to the boss guide for tips on how to kill him.
After you kill him, you will receive a key to be used in the hallway
outside. Exit the room and look for a door with 2 red orbs next
to it, go through this door to end the mission.
Mission 4- Follow the path you are on, and jump up on the ledges
around you to get some red orbs. Further down the path, you will
be attacked by some enemies. Kill them, and check the ledges for
more orbs. Knock down the door at the end of the path, and follow
the new path until you reach the door at the end. While you are
exploring, take note of the gate on the right side of the screen
blocking your progress; you'll need to return here later. In this
new room, you must kill all of the enemies, and then enter the door
at the top of the stairs. In this room, you will receive the Quick
Heart. Before you leave, jump up on top of the machinery, and then
up to the ceiling to receive a yellow orb. Go back outside, and
look for a triangular statue with a sphere on top. Equip the Quick
Heart, DT, and hit the statue to make the gate blocking your way
go up. Run to the gate, and press Circle to roll under it just in
time. If you don't make it, go back and try again. Explore the new
area, and look for a garage like door, go through here to start
another secret mission. Now go through the main door, and prepare
for a boss fight with Jokatguin. After the boss is dead, a door
to your right should open up. Go through here to receive the shotgun,
and to end the mission.
Mission 5- Walk towards the red orb, and a force field should go
up in front of you. You will have to kill Friki & Geri before
you will be allowed to leave. After they are dead, walk out on to
the street and you will be attacked by two or three Blood Goats.
After you defeat them, explore the area behind where you entered
to find a few red orbs, leave the area after you are done exploring.
On the next street, you will have to fight Orangguerra again, but
he's allot easier this time. Go through one of the doors in this
area to reach a secret room. Continue down the street until you
reach a truck blocking your path. You'll have to jump over it. After
you do, you'll be attacked by 3 infested tanks. After you kill them,
follow the highway up to reach a red orb and a blue orb. Jump down
here, and you should be in an area surrounded by fire. Explore until
you find a ledge that you can use to jump over the far wall. Go
through the opening in the chain link fence, and you will find the
Offence Heart. Return to the area where you fought the tanks. As
you walk farther down the street, you will be attacked by the infested
chopper. Don't bother fighting it, just jump through the hole at
your right. Walk up the stairs in front of you in this new room,
and you will again be attacked by the chopper. You have to jump
to the top of the building, before the flames below you catch up
to you and kill you. The best way to do this is to just equip the
Aerial Heart and fly to the top. Once you are there, go through
the doorway to the roof. You now have to jump to the next roof while
avoiding the chopper's fire. On the next roof, use the ledges to
jump up to the top, and then continue to the next roof. Here you'll
need to use the snake shaped ledges on the corner of the building
to jump to the top. At the top of the building, you must do battle
with the infested chopper. After it dies, the mission will end.
Mission 6- This mission is just one giant boss battle with Nefasturris.
See the Boss section for tips.
Mission 7- You start in a fairly cubed shape room, and your goal
is to get to the top of the far wall. Once here, jump on top of
the pipe, and slide into the next area. You'll now be outside, and
your goal is to get to the end of the walkway. Explore this area,
and you will find a group of boilers; behind them is a yellow orb.
Go to the door, and enter the next area. You'll now be on a spiral
staircase, and you need to get to the bottom while avoiding enemies.
At the bottom, you should enter the cylindrical room and use your
Aerial Heart to fly up to the top. Here You'll find the Flame Heart.
Go back down to the bottom, and enter the door with the green lights
on it. Be careful not to fall into the pit in this room, but do
jump onto the ledge in the pit and go through the door. Here you
will find the Vendetta sword. Exit this room and jump to the other
side of the room. Jump up to the ledge, and enter the door here.
Use the Aerial heart to fly up to some red orbs in this room. Ride
the elevator to the bottom, and you will find yourself in front
of a small train. Once you enter the train, you will be attacked
bym some Agnofinis. Be sure to destroy all of the crates while you
are fighting to receive some red orbs. Go up the elevator at the
end of the hall, and go through the door to end the level.
Mission 8- This mission is just a boss fight with Furiataurus.
Make sure to destroy all of the crates in this room to get all of
the red orbs.
Mission 9- After you exit this main room, you will have 12 minutes
to escape the building before it explodes. Jump back down the elevator
shaft, and fight some of the enemies here if you want to. Don't
spend too much time fighting, or you might not make it out. Follow
the railway path down the right fork, and go through the door on
the right wall. You will now be in the room where you got the Vendetta
and if you didn't get it earlier, you can pick it up now. Exit the
room and jump out of the pit. From here, jump up the ledges and
exit out of the door. Run back up out of the spiral staircase, and
avoid the exploding enemies. When you exit the room, you will be
back outside, and you will need to light up 3 orbs before the door
will unlock. When you go through the door, you will be in the room
that you started the mission in. Jump back up to the door near the
pipe and enter it. Go through the door in this room. The fan in
this room will make it hard to run, but you need to enter the plane
in the middle of the room. Smash the crate in the right corner to
find the rocket launcher. Exit the plane, and go through the hole
that the plane made in the fan to end the mission.
Mission 10- You'll start this level in a large courtyard. Explore
the area to find orbs, and kill the Pyromancers to build up your
DT gauge. Now equip the quick heart, and go to the right side of
the courtyard. Here you should find a statue. Hit the statue, DT,
and run to the other side of the courtyard. Hit the statue here,
if you made it on time, the gate at the end of the courtyard should
open up. Go through the gate, and light up the statue inside. A
staircase should open up, but before you can reach it, you will
be sucked into the ground. Here you must kill the 2 Savage Golems
in the room. After that, You will begin a boss battle with Nochpteran.
After the fight, collect any orbs still lying around, and head back
to the surface. Go down the stairs to end the mission.
Mission 11- Follow the path until you reach a door about halfway
down. Go through the door to start another secret mission. After
that, head down the path, fighting enemies, until you can safely
cross into the next room. Drop down into the pit on your left and
smash the vases here for some red orbs. In the next room, you can
either fight the enemies, or just ignore them and continue on down
the path. in the next room, you have to jump up on the middle pillar
and smash the blue statue. The room will rotate, and you will have
to use the pillars to jump up into the new opening. Follow this
corridor until you reach a downward sloped one. Equip the Quick
Heart and begin walking down the corridor. A giant red eye will
fall down behind you, now quickly DT and run to the end of the path.
If the eye hits you, then you will be teleported to another room,
and forced to fight 2 Savage Golems. You'll then be teleported back
to the corridor, and you'll have to try again. When you make it
to the end, you will fall into a room with a giant crushing device
in the middle. In this room you should be able to jump up or fly
up until you find another blue orb. While the crusher is going up,
you should run to the end of the room and start smashing the door.
Run back before it comes back down, and then try again. Follow the
new corridor, and you'll end up in a room with red pillars. Use
the walls to jump up to the second floor. And use the floating red
and blue floors to jump across the room. Or you could just use the
Aerial Heart. Next to one of the blue floors is a hallway, at the
end of it you will find the sub machineguns. Go across the room
and enter another hallway. Midway through this hallway you will
find 3 pots. The object of this puzzle is to have all 3 of them
smashed at the same time. If you are too slow however, the pots
will reappear. The best way to do this is to smash one pot until
it is almost destroyed, then move on to the next pot. Once one pot
is destroyed, quickly DT (with the Quick Heart equipped) and smash
the other 2. Now run to the end of the hall to acquire the Healing
Heart. Jump down into the pit to start a boss fight with Bolverk.
After the fight, go through the door to end the mission.
Mission 12. When you take control, you will be surrounded by an
energy force field. You must jump up and smash all of the diamonds
to destroy the force field. The only problem is that they are constantly
moving and so is the force field. Don't bother trying to kill the
Sargasso, they will just keep coming back. After you smash the last
diamond, drop down through the hole in the floor and smash all of
the pots in this room. Go through the door to start a boss fight
with Plutonian. After the fight, go through the doorway to end the
mission.
Mission 13- This is basically just a boss fight with Arius.
Mission 14- Dante will start facing the screen, turn him around
and run towards the statue of time. Keep going until you come to
a corner. If you check to your left, you can find the Missile Launcher
if you missed it earlier. Turn the corner, and you should be attacked
by some blood goats. Kill the blood goats and jump up on the rooftops.
Run back the direction you came until you reach a roof with a single
red orb on it. Now use the Aerial Heart to fly up and smash the
statue above this roof. Follow the path now until you reach the
spot where you first fought the Msira. jump up through the doorway
and kill all of the enemies in here. Now run to the back left corner
to find the second statue. Exit this area and continue to follow
the path until it splits into two directions again. Keep going towards
the screen, and at the end of the path you will find some Savage
Golems and the third statue. When you're done, retrace your steps
and follow the other path. Stay close to the left wall, and you
should find a pathway. Follow this, and jump up on the ledges to
receive another blue orb. Kill the pyromancers in this room, and
use the Aerial Heart to fly up and smash the statue. If you run
out of juice, just keep double jumping and slashing down on the
statue. Enter the door and slash the eyeball in the middle of the
statue to start the boss fight with Phantom. When he is dead, the
mission will end.
Mission 15- Before you hit the eye again, examine the spider web
like mound on the right side of the room. The object of this is
to knock 3 enemies into it using high time or stinger. Now, hit
the eyeball. Several enemies will attack you, and you must kill
them all before you can enter the underworld. You have three minutes
to do this, and if you run out of time, you will have to try again.
Try to fight over by the mound, if you do manage to knock 3 into
it, you will receive the Chrono Heart. Use the DT whenever possible
to kill off many enemies at one time. When you kill enough enemies,
you will be able to jump into the center of the starfish and end
the mission.
Mission 16- Before you can take the elevator in front of you, you
must kill all of the enemies in this room. On the elevator, you
will be attacked by several enemies. This is a good place to get
a stylish rating because of the close quarters. At the bottom, smash
all of the pots to obtain red orbs, and go through the door at the
end of the path. Follow the path until you reach another door and
go through it. Here you will have to reach the end of the room without
touching any of the red eyeballs. Two will come at you from the
middle, then 2 on the side, and then 2 in the middle again. The
best thing to do is to hide in the small alcove in the corner until
the ones on the side roll by, and then go forward again. Now there
will be 4 coming at you from all different directions. The best
thing to do is to double jump over them. If any of them touch you,
you will have to fight 2 Savage Golems, and then try again. You
should now be at the back wall. Go through the door here to find
another secret room, then jump up to the balcony. Take the Sacrilege,
and explore the balcony to find a blue orb piece. Put the Sacrilege
in the door and head back out. Ignore the Pyromancers and follow
the path until it splits in 2. Take the one in front of Dante, and
go through the door here. You will now have to fight Bolverk again.
When he is dead, take the sacrilege and exit the room. Follow the
hallway, and there should be a pathway to your right lined with
red orbs. Go through the door, and kill all of the enemies to receive
the sacrilege. Exit the way you came in, and head back down the
hall. Turn to Dante's left, back toward where you got the second
Sacrilege. Turn left now and go through the new door. Smash the
orb, and kill all of the Blood Goats to receive the Frost Heart.
Go back to the room where you found the third Sacrilege, and take
the elevator down. This time you will be attacked by harder enemies
in the elevator, but they shouldn't give you too much trouble. Go
through the door, and begin the boss fight with Trismagia. After
that the mission will end.
Mission 17- Go through the door in front of you to start the boss
fight with Arius. After he is dead, the mission will end.
Mission 18- Fight Argosax the Chaos and Despair Embodied to win
the game.
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